I worked as a pixel artist on a small puzzle game Trials of Bastet. I created the UI elements as well as the character sprites. The icons consist of the character's 3 forms she can shapeshift into (human, cat, and lion) plus an indicator to show her current form; a level retry button; and a visual representation of how many ankhs the player has collected. Additionally, I created button pop-ups for when the player loses or completes a level.
All pixel art assets were created in Aseprite.